CrimsonSpectre Posted May 4, 2013 Share Posted May 4, 2013 Before the update that added dismemberment, charged melee kills generally resulted in the enemy being sliced in half. And it was great! A visceral visual feedback of the weapon's lethality. Now, however, a mighty horizontal swing with a greatsword results in..the victim stopping in place, doing a dramatic pose, then falling calmly to the ground. What? I suggest a simple tweak: make all of the charged sword strike kills result in splitting the enemy. Because nowadays, my Gram doesn't feel like two meters of lethal apparatus, but like a unwieldy neon lamp. Link to comment Share on other sites More sharing options...
Drakofangs Posted May 4, 2013 Share Posted May 4, 2013 If you have a lot of damage mods on your weapon,if your weapon deals a ton of damage it's overkill and the enemy won't be sliced in half. It would be nice if they fixed this...if it's a bug,that is. Link to comment Share on other sites More sharing options...
VieuxPappy Posted May 4, 2013 Share Posted May 4, 2013 And there I thought it was only me that was imaginating the fact that enemies were (almost) never splitting in half anymore ... Nice to know I'm not alone! :) Link to comment Share on other sites More sharing options...
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