wizardjian Posted February 28, 2015 Share Posted February 28, 2015 (edited) My team and I did this thing two times, each and every time a single enemy decides to fall out the map and get glitched somewhere. This really needs to be fixed as each run to complete this for us clocked in at about 40min to 1hr. We had a Trinity, Vauban, Ash and Loki, for two hours we did this and every time we had to abort due to some grineer who decides to fall off the map. Please fix this as soon as possible, it is so painful to see the wave 5 tick down to 0 and then can't complete it due to a bug. There really needs to be something like, If the enemy falls over X meters from Y it dies after Z seconds or it gets teleported back to original spawn point. Edited February 28, 2015 by wizardjian Link to comment Share on other sites More sharing options...
Satwo Posted February 28, 2015 Share Posted February 28, 2015 there is a teleport system. you need patience, it can take them up to a minute or 2 to be brought back. Link to comment Share on other sites More sharing options...
wizardjian Posted February 28, 2015 Author Share Posted February 28, 2015 there is a teleport system. you need patience, it can take them up to a minute or 2 to be brought back. We tried that and waited for about 5+ mins and it was never teleported back up, it keeps falling from 100 to 2000 then going back to 100 over and over... this happened twice... 2 hrs wasted, so sad... Link to comment Share on other sites More sharing options...
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