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Your Favorite Weapon Mod Load Out?


Grandarex
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As the title says, share your best (in your opinion) weapon module load out, whether it be rifles, shotguns, swords, etc, whatever you use the most!

 

I personally use my Braton as primary damage dealer...

Rolling right now with maxed Fast Hands (I simply dread reloading time), 

 

partially upgraded Ammo Drum (those extra ammo really come in handy in defense missions),

 

un-upgraded Cryo Rounds (the slow is universal to all enemies... which is nice)

 

and Serration that I'm working on fusing right now... and holy jesus, is it hungry.

It's a centimeter till rank 7 and it scares me to think what horror awaits me to finish upgrading it.

 

The last 4 module capacity, I just put in un-upgraded Piercing Hit or Point Strike... more as a space-filler.

 

Any modules out there that are good against all enemy types? Any essential modules that I should really consider fusing/upgrading?

 

Share your tips/advices and personal builds!

 

 

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favorite weapon must be the HEK, also my only weapon where I do not mod swap

sitting with 
maxed Hells Chamber, Flechette and Point Blank 

3/5 Chilling Grasp and Charged SHell 

and 2/5 Incendiary Coat
it still has 3 mod points left but I have not decided what to put in those yet ^^ or rather what to upgrade, dealing so much dmg with this thing it´s insane ^^ 

melee weapons I just throw in what ever, most often just charge dmg, charge speed and fury on my Furax with as many elemental mods as possible. 

and for pistols/secondary weapons which I never super charge, Hornet strike at 100% dmg, Barrel Diffusion at 100% multi shot and a Piercing shot maxed

those are just my standard mod builds and I know there´s room for improvement with secondary weapons ^^ the other weapons works wonders for me ^^ 

 

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Braton :

Serration - 90%

Cryo Round - 30%

Hellfire - 30%

Stormbringer - 30%

Piercing Hit - 60%

Ammo Drum - 10%

Split Chamber - 75%

 

Pack enough punch, but still need some serious consideration...

 

Lato Vandal :

Barrel Diffusion - 100%

Pistol Gambit - 120%

Hornet Strike - 120%

Gunslinger - 36%

No Return - 20%

Trick Mag - 60%

Target Cracker - 40%

Quickdraw - 32%

 

(9 points left, Any idea where to spent the rest?)

 

Dual Ether:

Pressure Point - 42%

Fury - 60%

Sundering Strike - 60%

Molten Impact - 60%

North Wind - 50%

Shocking Touch - 20%

Organ Shatter - 90%

 

Slide attacks spam = not bad...

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