Yezzik Posted March 21, 2015 Share Posted March 21, 2015 Now that we've got Cephalon Simaris and his Sanctuary, I think it's time to retire the Codex Scanner for good--and tie Codex progression into the "personal progress" part of the Ghostbusters-esque minigame we've got now. All we need is for the game to force-spawn the target if you're on the appropriate tileset, so as to ensure that we're not stuck searching for months on end, hoping for an ultra-rare Eximus type to spawn. Link to comment Share on other sites More sharing options...
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