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[Suggestion] New Ciphers And Difficulty


DarknightK
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So after running left and right, hacking control panels to the same monotonous Grineer Cipher, I've decided to come up with a few ideas on new ciphers per faction and difficulty levels

 

The higher level a Cipher is, the more valuable whatever it controls or gives access to is

 

- Lockdown Ciphers are very basic, since its needed to progress through the level

- There could be security camera ciphers that would change cameras to spot enemies only (camera changes to blue light)

- There could be certain leveled door ciphers, some allowing alternate routes, some give access to a cargo hold for some resources, and rarely will there be an ‘armory’ cipher, the highest level kind, which gives access to a room that has a good chance of giving rare mods, resources, and possibly one or two blueprints. If you fail this cipher you cannot retry it.

 

Cipher Types

 

- Grineer Cipher 1: stays as it is. As difficulty increases, more hexagons are added

- Grineer Cipher 2: Players must configure a circuit by turning wires and cords so that they align the input and output sectors. Multiple input/outputs for varying difficulties

- Corpus Cipher 1: A line of corpus text is displayed, a list of 16 codes are displayed, find the right one. As difficulty increases, more ‘similar’ codes are presented.

- Corpus Cipher 2: Players must rotate sections of a large circle to align certain pathways from the edges to the center. Think Assassin’s Creed 2 cipher puzzles, but not as frustrating. The higher the difficulty, the more sections are added.

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