lifestream Posted May 13, 2013 Share Posted May 13, 2013 So lets say a defense mission - doing it at a lower map would mean that i wil lface alot easier mobs then vs ones at 30+. Or do certain mods only start dropping at xx levels? Link to comment Share on other sites More sharing options...
MasterLunatic Posted May 13, 2013 Share Posted May 13, 2013 as far as i know the mods are all random droped ?? Link to comment Share on other sites More sharing options...
SouthBi4ch Posted May 13, 2013 Share Posted May 13, 2013 <p>the only diference is that harder defenses have higher chances of good mods to drop</p> Link to comment Share on other sites More sharing options...
SouthBi4ch Posted May 13, 2013 Share Posted May 13, 2013 <p>and u level up faster though</p> Link to comment Share on other sites More sharing options...
Rabcor Posted May 13, 2013 Share Posted May 13, 2013 It's all random, but the way i see it it seems that the chances of getting a rare mod to drop are much higher on higher level mobs. However i've also noticed (although it might just be a bug) that on the really high level defense waves (where mobs are 100+) mods seem to be dropping increasingly less and less, the same goes for components, whereas in the earlier waves mods and components will rain over us. Link to comment Share on other sites More sharing options...
Mainabi Posted May 13, 2013 Share Posted May 13, 2013 It's all random, but the way i see it it seems that the chances of getting a rare mod to drop are much higher on higher level mobs. However i've also noticed (although it might just be a bug) that on the really high level defense waves (where mobs are 100+) mods seem to be dropping increasingly less and less, the same goes for components, whereas in the earlier waves mods and components will rain over us. are you sure it drops less? maybe you just need way longer to kill them, which means you gett less dead enemies also less mods in a certain time, that gives you the illusion of less mods? Link to comment Share on other sites More sharing options...
lifestream Posted May 13, 2013 Author Share Posted May 13, 2013 So more hgher ranked fusion cores?... rest opf the mods may not matter if all you need ot lvl up are 2-3 specific mods and justy need alot of matching polarity ones for it or fusions. Link to comment Share on other sites More sharing options...
Alcatraz968 Posted May 13, 2013 Share Posted May 13, 2013 are you sure it drops less? maybe you just need way longer to kill them, which means you gett less dead enemies also less mods in a certain time, that gives you the illusion of less mods? I would be guessing along your lines. There seems a pattern of higher level enemies dropping more mods, but with the current drop system, I'm not sure even the Dev's know. Xini is the best place to farm for mods usually. I have hit wave 15 and came out with 25+ mods before. (Hey, only 10 of them were mind control and fireball). Link to comment Share on other sites More sharing options...
Mainabi Posted May 13, 2013 Share Posted May 13, 2013 I would be guessing along your lines. There seems a pattern of higher level enemies dropping more mods, but with the current drop system, I'm not sure even the Dev's know. Xini is the best place to farm for mods usually. I have hit wave 15 and came out with 25+ mods before. (Hey, only 10 of them were mind control and fireball). actually it's just that the higher lvl the higher chance to drop rare mods, but honestly after wave 30 and many times wave 20+ I don't see a reason to do more than 10 waves, simply because it takes longer to kill them to get the same amount of drops. Link to comment Share on other sites More sharing options...
c_man_ninja_gun Posted May 13, 2013 Share Posted May 13, 2013 The higher level the mob the better mods they drop. Lets say your farm for a "Hell's Chamber" mod. On a low level mission lets say 1-15, finding that mod would be like looking for a needle in a haystack. But do that on a mission that is 30-50, finding that mod is much much easier. Link to comment Share on other sites More sharing options...
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lifestream
So lets say a defense mission - doing it at a lower map would mean that i wil lface alot easier mobs then vs ones at 30+.
Or do certain mods only start dropping at xx levels?
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