webkilla Posted May 13, 2013 Share Posted May 13, 2013 (edited) ...do they? Do elemental damage mods stack? I can't see to figure this out - am I wasting mod slots, or do both types of damage proc independently? Or do they take turns? Is it more efficient to just have one extra damage mod on at the time? Edited May 13, 2013 by webkilla Link to comment Share on other sites More sharing options...
NanoDecerto Posted May 13, 2013 Share Posted May 13, 2013 Yeah they stack. I have 60% on each element on my Hek. Link to comment Share on other sites More sharing options...
Nuadha Posted May 13, 2013 Share Posted May 13, 2013 They stack. They amplify the damage, then is further altered by the enemies resistances/vulnerabilities. http://warframe.wikia.com/wiki/Enemy_Vulnerabilities may be of use to you. Link to comment Share on other sites More sharing options...
LongDraw Posted May 14, 2013 Share Posted May 14, 2013 Quick question about this. If I put a 50% fire mod on my dual heat swords and perform a jump attack, does that make the fire damage boost up to something higher like 100%? Link to comment Share on other sites More sharing options...
Callback Posted May 14, 2013 Share Posted May 14, 2013 (edited) Elemental mods stack additively with each other, and multiplicatively with other mods (as a category). You essentially deal: base * (1 + damage mod) * (1 + multishot) * (1 + fire + shock + freeze + arp) * (1 + base crit rate * (1 + crit rate mod) * (base crit damage [usually 50%] + crit damage mod)) on average per shot. Other multipliers like special melee attacks, banshee boosts, or invisibility melee boost also apply multiplicatively to the whole thing. Edited May 14, 2013 by Callback Link to comment Share on other sites More sharing options...
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