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Opticor, Vectis And Gammacors


(PSN)OmegaXenon
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DE,

Opticor needs sound improvements:

-very nice charge hum sound that sound like vvvvvvvvvvvvvv" a choir of multiple micro plasma packs charging the ammunition; needs to be more obvious; like a loud electric motor whine.

-discharge acoustic should be similar to what a real super laser could sound like, currently it sounds very subtle. It needs to have a bang sound as if the opticor was a giant spark plug; "vzZvzZvzZvzZvzZvzZvzZvzZP-TSSHHHHHHHeeewwww!!"  honestly its so hard to describe what a game rifle sounds like.

-the discharge time should be at least 2-3x longer in duration than the original design, since it is a high damage rifle.

-the Opticor would have a very very nice charge perfromance if you can charge it anywhere from 1 to entire clip. (5 rounds) essentially a progressive 5 level laser. as opposed to 2 levels. much like the angstrom, variable damage.  << but this is more rifle mechanics.




Vectis needs sound improvments:

-Vectis should have sounded like what the MESA ballistic battery when it deals damage on the discharged battery shot and then some more. with 50% more reverberation.
 
-Vectis Reverb / echo should last alot longer than the current sound it makes aftershot.

-Vectis is currently subtle, when it should be a large spike damage rifle, sound should accuratly reflect and invoke feeling to the player.  As a FPS / TPS gamer, I enjoy the sound of the game rifle it simply adds soo much dimension to the game.

-Vectis needs to sound like an exotic sniper rifle of an ultra modern ERA

-Since Vectis is the highest spike damage per shot in the game (could be wrong) it should naturally sound the most powerful too. PLEASE make it sound like the BARRET M107 50 caliber  OR the RT20 Anti-Material shot in a stadium.



Synoid Gammacor

-the sound from the Gammacor / synoid gammacor needs serious acoustic redesign
-It is a laser and needs to sound at least closer to a conventional sci-fi laser (like that of the star trek next generation phasers)
-Needs more "energy" to sound more authentic


Since this is a shooter game the emphasis sould also be placed with sound performance.  The already excellent rifles are boar, latron, boltor, akstiletto, angstrom, karak, supre etc.. are absolutely amazing!!  I recommend the sound engineering / design should be that of what EXOTIC weapons should sound like, which can make shooting alot more addicting. Crude illustration what a ferrari sounds like to a car should be what warframe rifles sounds like to game rifles...


Please please please DE review the sound performance of the above.
 

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