Tulzscha Posted May 15, 2013 Share Posted May 15, 2013 I like it the way it is, because "one gun to rule them all" would make the game boring fast. More weapons means more options and more opportunities to rank up in mastery! :) Link to comment Share on other sites More sharing options...
Argoms Posted May 15, 2013 Share Posted May 15, 2013 Mods effectively do this at the moment. I'm not sure if they entirely should though- while yes, some rare mods probably should drastically improve your weapon, reserve/magazine capacity mods are just too bad. Don't have split chamber? Enjoy doing half the damage of everyone else! Link to comment Share on other sites More sharing options...
NotaCobra Posted May 15, 2013 Share Posted May 15, 2013 I actually like the idea of higher tier weapons. There is already a little of it, such as twin vipers compared to a viper, especially where the latter requires 2 of the former to craft. Perhaps a system whereby you need a level 30 of the previous downgrade, plus a certain mastery rank, plus some materials and a blueprint only dropped in late game areas? Lots of difficult to acquire things, requiring a lot of time, but enabling further growth and a sense of "End game" Link to comment Share on other sites More sharing options...
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