Jump to content
Koumei & the Five Fates: Share Bug Reports and Feedback Here! ×

Game Difficulty Far Too Easy


Nuttysack
 Share

Recommended Posts

Some thoughts on upping the gameplay difficulty without any fundamental changes:

 

1. Randomly make some enemies in a group distinctly tougher than normal, extra hits, shields, accuracy etc.

2. Introduce trap areas which can stun, drain shields or damage a Tenno that crosses them (not so frequently as to make them irritating though)

3. Random introduction of mini-bosses into missions

4. More environmental effects

5. Enemy ambushes where they will attack in waves from both the front and behind

6. Giving melee specialist enemies the chance to parry melee attacks

 

I'm not sure about the fun element of being instantly killed by headshots if low on shields, unless a suggested above it is purely snipers that can do this, making them key foes to take out.

+1

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...