Erukyo Posted May 30, 2015 Share Posted May 30, 2015 Today while doing some void speedruns I had Dread and Sancti Castana equipped, and noticed something out when I seemed to run out of ammo really quickly for my bow, and when I switched to Castana, it would have no spare ammo. Then I realized going into the next mission that my starting ammo for the dread was 30 and I couldn't pick up more than 30 bow ammo at a time. I also found out that any time I fired an arrow, if I switched to Castana I would have one less ammo in my spare ammo capacity and vice versa. Basically, since explosive secondary weapons use sniper ammo (which apparently also counts as Bow ammo?) If you have a sniper or bow equipped with a Castana or Angstrum your max ammo will be capped at whatever weapon has the lowest spare ammo pool, and both your primary and secondary weapon will draw from the same ammo pool. Dunno if this is the same if you have an explosive primary and secondary equipped, but I imagine so... So come on DE, can we get some fixes for these? Bad enough you tinkered with all the explosive weapons and made them really hard to scavenge ammo for, but they also mess with primaries that use bow/sniper ammo? That's just low. Link to comment Share on other sites More sharing options...
pokeyoface Posted May 30, 2015 Share Posted May 30, 2015 DE knows about it, they are still deciding on whether or not they want it to be this way. Link to comment Share on other sites More sharing options...
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