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General Juggernaut Feedback


victor_victory
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1. Makes it's weak points glow like it's belly so it is more apparent .

2. It's uncharacteristically fast. It should be slower and it's attack should look heavier.

3. It only have 3 ways of attacking, which is boring and predictable. Add more attack patterns to make it a larger threats. For example, make it spawn infested pods or jump up and drop on the player.

4. It should be more resistant to warframe abilities. So that we can't cheese the boss with nova slow or mesa's peacemaker.

5. Breaking it's armor should show more weak points and make the Juggernaut more vulnerable. It's not rewarding enough currently.

6. Polish it's AI because I find a lot of ways to exploit it and make the fight very easy. 

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1. Agree. And maybe perhaps make it open for a bit longer when its doing its actions which opens it.

2. A bit mixed about this. Having it slow may make it too easy.

3. YES. But maybe have a cooldown between spawning enemies or doing those powerful attacks. Otherwise it might become cheap.

4. YES, it should be. Due to its sheer size and strength, the effectiveness of Warframe ability debuffs should be reduced greatly. And the damage from damage-based abilities should be reduced as well. Or have the Juggernaut release a dispelling shockwave like how the Stalker can when using ultimates or debuffs on it.

5. I could agree here too. Maybe also make it move faster/have stronger attacks as its close to dying

6. Of course. Yes.

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