Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Heavy frame drops when hosting


Dukrah
 Share

Recommended Posts

So I played some of my first hours today and noticed, that the game is not using all the ressources of the PC at it's extend (i.e. only 20% of the GPU or 30% of a Quadcore CPU). Thats not that much of a problem because the game runs pretty nicely (great job with that!).

Well, except when I'm the host.

I have a AMD Phenom X2 (Quadcore) with 3 GHZ and it seems that when I'm the host and there is a big fight with a whole room full of enemies and all 4 players fighting, the framerate goes down from a steady 50+ to a unsteady ~10. It seems like the game is playing and hosting the game in the same thread, meaning only using one of the CPUs, which really is a problem. Also the game won't use more than 30% CPU anytime, hosting or not.

On one rare occasion, the framerate went down around 5 and then the game crashed. Sent you a crash report of that.

The game gets unplayable in these fights and If I weren't in the low levels I bet there would be serious problems staying alive.

Hope you read it and can do something it.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...