DaFrigginPope Posted June 29, 2015 Share Posted June 29, 2015 With Parkour 2.0 around the corner it would seem that sneaking around is going to be a little more efficient. But, the problem is, crouching and running has no difference on whether an enemy knows you're there or not. It only seems to be relative to sight. It would be nice if there were a mechanic which implements enemy "hearing" to better benefit from the crouching position. Running up behind an enemy and doing laps behind him is a little ridiculous in my opinion.Doing Spy 2.0 missions would be a more immersive experience from actually sneaking the enemies line of sight. Link to comment Share on other sites More sharing options...
ARavenousPanda Posted June 29, 2015 Share Posted June 29, 2015 i concur, imagine "climbing" the roof and strategically taking enemies out [or not].Biggest issue i find with this is if you are spot for a fraction of a second every enemy knows where you are... Link to comment Share on other sites More sharing options...
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