Defendor Posted July 31, 2015 Share Posted July 31, 2015 (edited) You stop sprinting when you press the crouch button. Then you have to press the sprint button again if you want to restart sprinting. This has always been annoying, but now that Parkour 2.0 is here, it got extra bad. Why? Because with the removal of stamina, there's little reason not to sprint constantly. So, using the "toggle sprint" option would make sense, wouldn't it? Except it toggles itself off again every time you slide or even bullet jump. This makes no sense, disrupts the flow of gameplay and should've been fixed a long time ago. Edited July 31, 2015 by Defendor Link to comment Share on other sites More sharing options...
Anatolius Posted July 31, 2015 Share Posted July 31, 2015 I ran into this annoying problem as well Link to comment Share on other sites More sharing options...
PsychoticMarik Posted July 31, 2015 Share Posted July 31, 2015 Agreed 100%. I didnt even notice how bad this was before the update. It feels slow and clunky. They really need to fix this next. We knew a few things would need tweaks here or there after we got our hands on parkour 2.0, and I think this is top priority. Link to comment Share on other sites More sharing options...
Katharsis Posted July 31, 2015 Share Posted July 31, 2015 I noticed this right away as well, and it's very, very annoying. Hoping it's fixed quickly! Link to comment Share on other sites More sharing options...
Shezo Posted July 31, 2015 Share Posted July 31, 2015 I second this -- constant need to re-press sprint button is really annoying. Link to comment Share on other sites More sharing options...
Kosenga Posted July 31, 2015 Share Posted July 31, 2015 Not only do you have to press again, you have to wait a little. There already was a "cooldown" between slides. But now it's just ... meh (and you have to re-sprint AND re-slide each time) Link to comment Share on other sites More sharing options...
NovusNiveus Posted July 31, 2015 Share Posted July 31, 2015 I agree that 'Toggle Sprint' should now be 'Always Sprint', like Titanfall. It's worth noting, though, that you don't have to be sprinting to slide anymore. Link to comment Share on other sites More sharing options...
Ve1indian Posted July 31, 2015 Share Posted July 31, 2015 (edited) It's worth noting, though, that you don't have to be sprinting to slide anymore. I actually find this to be really awkward since the speed increase is the same as when sprinting. Coupled with the FOV increase while moving fast, it makes for a real mess for running and gunning. Edited July 31, 2015 by Vougue Link to comment Share on other sites More sharing options...
NovusNiveus Posted July 31, 2015 Share Posted July 31, 2015 I actually find this to be really awkward since the speed increase is the same as when sprinting. Coupled with the FOV increase while moving fast, it makes for a real mess for running and gunning. That's interesting. I haven't noticed an FOV increase during sprinting or sliding - possibly because I play with max FOV. Link to comment Share on other sites More sharing options...
Ve1indian Posted July 31, 2015 Share Posted July 31, 2015 That's interesting. I haven't noticed an FOV increase during sprinting or sliding - possibly because I play with max FOV. I play with Max FOV too actually. it seems like the camera just lags behind when moving fast, but i tested it by moving fast against a wall, and noticed it zoomed out anyway. So I know the FOV increases slightly. I also noticed the FOV increases when on ziplines. Wish I could disable it, Makes aiming while moving around really annoying for me. I don't mind really high FOV, it's just the constant fluxuation when trying to shoot enemies/time walljumps that is awkward. Link to comment Share on other sites More sharing options...
Mxysptlik Posted July 31, 2015 Share Posted July 31, 2015 You stop sprinting when you press the crouch button. Then you have to press the sprint button again if you want to restart sprinting. This has always been annoying, but now that Parkour 2.0 is here, it got extra bad. Why? Because with the removal of stamina, there's little reason not to sprint constantly. So, using the "toggle sprint" option would make sense, wouldn't it? Except it toggles itself off again every time you slide or even bullet jump. This makes no sense, disrupts the flow of gameplay and should've been fixed a long time ago. I really REALLY hope that DE fixes this. I'm gonna start a thread in the bug section because I think this is really not what toggle sprint shoud do. It doesn't toggle sprint = bug. Link to comment Share on other sites More sharing options...
SirSkellington Posted July 31, 2015 Share Posted July 31, 2015 I agree that 'Toggle Sprint' should now be 'Always Sprint', like Titanfall. It's worth noting, though, that you don't have to be sprinting to slide anymore. This is how it should be. Toggle sprint does exactly as it says it does until the sprinting action is cancelled. Exactly like Toggle crouch, or possible Toggle zoom in that one FPS game everyone plays. You push the button and the action happens, and stays happening until something cancels that. wether it be jumping, sliding, falling, landing or anything else of that sort. The problem with "Always sprint" is that it would then have to turn your current sprint key into a walk key to allow you to just crouch. (Although currently that would be useless as you no longer have to be sprinting to slide a slow walk works just fine) Link to comment Share on other sites More sharing options...
Defendor Posted August 1, 2015 Author Share Posted August 1, 2015 So, they fixed the issue with sliding, but you still stop sprinting when you fire a gun. This shouldn't be the case. After toggling sprint, I want to sprint whenever possible until I toggle it off. Link to comment Share on other sites More sharing options...
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