hijinks_the_turtle Posted August 1, 2015 Share Posted August 1, 2015 It seems DE has changed a few aspects of lighting in some tilesets! There were people who were complaining at how the tilesets were 'too bright' and made the game feel silly. However, after U17, I see far more tilesets that used to be full with light instead be filled with ominous shadows and less lighting. It's pretty interesting, imo. It helps that feeling that the tenno are about to fight something big in the future (aka the sentients). Link to comment Share on other sites More sharing options...
Darkshifter98 Posted August 1, 2015 Share Posted August 1, 2015 I noticed this especially in the extraction tile for Grineer Galleons, the shadows cast by the spinning fan near the extraction point looks cool as F***. Link to comment Share on other sites More sharing options...
hijinks_the_turtle Posted August 2, 2015 Author Share Posted August 2, 2015 I noticed this especially in the extraction tile for Grineer Galleons, the shadows cast by the spinning fan near the extraction point looks cool as F***. The hangar area for the Galleons was my favorite. It looked really cool to see the light shine through the doorway and only partially light up what was near by. Link to comment Share on other sites More sharing options...
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