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Is 60Fps Possible?


-CM-LongBorn
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It's possible, although with some usual optimization. Got stable 60FPS, except when those screen-blasting effects (Mirage's/Nova's/Vauban's) are displayed. At the lowest, I can squeezed out 45 FPS.

 

And that's on middle-ranged laptop.

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If you're over FPS cap run with Vsync as it helps a lot. I run Waframe consistently at 75fps

Windows 10 64bit
CPU: AMD FX6300

GPU: Radeon R9 280x

4gb ram

 

So while my computer is pretty strong it's definitely no where near the top of what's currently out but does great for what I need to do

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Yes, but it seems since u16 the multiplayer causes framerate issues, and it's getting worse each passing update.

 

I run a mid-ange computer, but I have a few friends that notice decreases in framerate with high-range computers in similar situations. So it's most likely an optimization issue that hasn't been adressed, and for whatever reason it seems to occur almost exclusively with framerates above 60. I doubt it'll be looked into any time soon due to the minority of people who actually play above 60fps.

Edited by Vougue
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since U17 just came out can we experience smoother performance on PC? 

 

 

What are your computer specs?  I'm a virtual reality engineer (I actually just program but the title's cool).  I might be able to suggest some optimal settings.

 

If you have Nvidia and GeForce Experience, don't let GeForce Experience mess with your settings;  it's never meant to get you 60 FPS.

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GTX 770 2GB, i7 4820k. 150fps all day, everything maxed out. Not a terribly expensive setup if you have a job that pays slightly more than minimum wage (in the UK, anyway).

 

I used to run a garbage HP laptop that could maintain 30 ish on low settings, so the game is quite scalable despite the fact that the graphics improve update after update. I couldn't really ask them to do much more than they already are doing to accomodate low-end computers.

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