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Ragdoll/t-Pose Glitching.


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I have been encountering this more and more. Especially with as a Paris/Dread using Banshee. Moves that cause enemies to fly, while hilarious and need to be maintained, have a high tendancy to cause modle-glitches.


I frequently have Greenir becoming Stretch Armstrong or going rigormortis on me and freezing when they die (Infested freeze frequently).


I am positive this is not an error with my machine as I run other games just fine, and everyone connected to game can see the same glitching ragdolls. It this just a side effect of the physics engine or is it possible to address this?

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