Whackhat Posted May 31, 2013 Author Share Posted May 31, 2013 Thanks, but with all the dojo, void key/drop, rhino, vaubon, and scorpion issues, stealth has been overlooked. Link to comment Share on other sites More sharing options...
_Chaser Posted May 31, 2013 Share Posted May 31, 2013 we need to be more vocal Link to comment Share on other sites More sharing options...
Egioh Posted May 31, 2013 Share Posted May 31, 2013 tbh i'd pretty much prefer stealth removed altougether. Doesn't matter how you balance it, a team of 4 randoms will always break out of stealth after a few seconds. Making it mandatory or important in specific missions will only mean running solo/friends will be the only viable options. Link to comment Share on other sites More sharing options...
_Chaser Posted May 31, 2013 Share Posted May 31, 2013 (edited) they were talking about matchmaking where you will be able to state what kind of player you are, so if you state that you are stealth player, you will be matched with players like you, what will greatly reduce amount of situations when crazy randoms go crazy. Edited May 31, 2013 by n7snk Link to comment Share on other sites More sharing options...
Whackhat Posted May 31, 2013 Author Share Posted May 31, 2013 Not to mention, most co-op stealth games are done with contacts as it is, and i dont think people are having a problem with this. It just isn't viable in most levels, not to mention unrewarding. Link to comment Share on other sites More sharing options...
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