(XBOX)I N7 v I Posted August 24, 2015 Share Posted August 24, 2015 (edited) Just a heads up. Once you pick up a mod in the game if you sell it or trade it the stat information in codex no longer retains the stats of the mod or its drop location . It goes back to ?????????. It needs a fix once the mod has been picked up codex should update and retain the stats of the item & w.e rank is neccesary and it's drop location. It's hard to maintain which mod does what and what you are looking for in the game when the codex deletes the picked up mods stat information. Edited August 24, 2015 by (XB1)I N7 v I Link to comment Share on other sites More sharing options...
(XBOX)I N7 v I Posted August 27, 2015 Author Share Posted August 27, 2015 I am guessing no one else has noticed this yet? Or may think it's a normal thing in game? I'm pretty sure it's not. As the other tabs in codex maintaine and retain all stat informations once aquired. This needs a fix, so you arnt having to spam wiki 400 times a day. Link to comment Share on other sites More sharing options...
(XBOX)Grihaly Posted August 27, 2015 Share Posted August 27, 2015 It's a normal thing, as you no longer have the mod in your inventory. Link to comment Share on other sites More sharing options...
(XBOX)brenon45 Posted August 27, 2015 Share Posted August 27, 2015 It's a normal thing, as you no longer have the mod in your inventory.This ^Its logged in there for the mods you currently own. Selling = No longer own Link to comment Share on other sites More sharing options...
(XBOX)RaffArundel Posted August 28, 2015 Share Posted August 28, 2015 Conversely, the codex does keep your weapon and warframe info even if you sell it and no longer own the specific item. I'm not opposed to changing the way it works, but I can probably count on one hand the number of times I have looked in the Codex for mod info. I may have used the wiki for drop info, but maybe a dozen times. I'm not sure why it matters. If you don't own a mod, why would you spam the wiki for info on it? Is it to see who drops it? Link to comment Share on other sites More sharing options...
(XBOX)brenon45 Posted August 29, 2015 Share Posted August 29, 2015 Conversely, the codex does keep your weapon and warframe info even if you sell it and no longer own the specific item. I'm not opposed to changing the way it works, but I can probably count on one hand the number of times I have looked in the Codex for mod info. I may have used the wiki for drop info, but maybe a dozen times. I'm not sure why it matters. If you don't own a mod, why would you spam the wiki for info on it? Is it to see who drops it? Yes the Codex for mods isnt actually for the mods 'per-say', but more for the scanning part of enemies to show you directly who drops what.Think of the mod codex as a catalog, and the listed enemies (which the drop from) are there contacts for acquiring said items. Link to comment Share on other sites More sharing options...
(XBOX)RaffArundel Posted August 29, 2015 Share Posted August 29, 2015 Think of the mod codex as a catalog, and the listed enemies (which the drop from) are there contacts for acquiring said items. Well, there is also your weapons, quests and artwork. The OP is asking whether the mod disappearing after you sell them is a bug. I assume that is by design, but question whether that is consistent with how weapons work - those don't disappear, but one could argue that is because your progress never does. Quests don't disappear when completed either. I can't see selling my last mod of a particular type, but I guess it would be nice to be able to reference it if I ever did. Link to comment Share on other sites More sharing options...
(XBOX)brenon45 Posted August 29, 2015 Share Posted August 29, 2015 (edited) Well, there is also your weapons, quests and artwork. The OP is asking whether the mod disappearing after you sell them is a bug. I assume that is by design, but question whether that is consistent with how weapons work - those don't disappear, but one could argue that is because your progress never does. Quests don't disappear when completed either. I can't see selling my last mod of a particular type, but I guess it would be nice to be able to reference it if I ever did. Yes... This was covered before on the thread... You restated something by elaborating everything else not pertaining to the OP's question about the subject with a longer statement questioning another matter entirely and ending it on the already stated reason...Holy run on sentence... It's a normal thing, as you no longer have the mod in your inventory.This^Its logged in there for the mods you currently own. Selling = No longer own Yes the Codex for mods isnt actually for the mods 'per-say', but more for the scanning part of enemies to show you directly who drops what. Think of the mod codex as a catalog, and the listed enemies (which the drop from) are there contacts for acquiring said items. Edited August 30, 2015 by (XB1)brenon45 Link to comment Share on other sites More sharing options...
(XBOX)RaffArundel Posted August 31, 2015 Share Posted August 31, 2015 Yes... This was covered before on the thread... You restated something by elaborating everything else not pertaining to the OP's question about the subject with a longer statement questioning another matter entirely and ending it on the already stated reason... Holy run on sentence... Seriously? I was pointing out that mods are the ONLY thing in the Codex that acts that way. Probably intended by DE, but inconsistent considering how everything else works there. If the Codex "isnt (sic) actually for mods" as you say, why are they there? The enemy scan portion lists who drops what, so it must be for documenting what mods do. The more you make me think about it, the more I think it is a UI/UX bug and should be changed. Mods should stay in your Codex at the highest rank obtained while in your inventory just like your weapons and 'frames. Link to comment Share on other sites More sharing options...
(XBOX)I N7 v I Posted September 3, 2015 Author Share Posted September 3, 2015 Onlything I have a issue with on the codex for mods.. As The other tabs retain stat information I dont see why the mods are any different. If a item is scanned or picked up codex should automatically retain the information. This needs to be added to the game. I hate having to go to wiki for everything. it is a brutal annoyance. Link to comment Share on other sites More sharing options...
(XBOX)brenon45 Posted September 3, 2015 Share Posted September 3, 2015 Onlything I have a issue with on the codex for mods.. As The other tabs retain stat information I dont see why the mods are any different. If a item is scanned or picked up codex should automatically retain the information. This needs to be added to the game. I hate having to go to wiki for everything. it is a brutal annoyance. You could try making a informational thread on the General Discussion and only hope for the best. :3 Link to comment Share on other sites More sharing options...
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