LazerusKI Posted May 27, 2013 Share Posted May 27, 2013 (edited) Why the hell u need to switch Paris for that sh`t on infested missions?????? thats the theory. Paris = 100%AP = Grineer Killer Dread = 3x Slash damage = Infested Killer i can only see if it is true, when my dread is ready. should be in 5 hours Edited May 27, 2013 by LazerusKI Link to comment Share on other sites More sharing options...
AtikLYar Posted May 27, 2013 Share Posted May 27, 2013 thats the theory. Paris = 100%AP = Grineer Killer Dread = 3x Slash damage = Infested Killer i can only see if it is true, when my dread is ready. should be in 5 hours Apparently, just rapid-firing uncharged shots is enough to kill non-ancients in one hit. Link to comment Share on other sites More sharing options...
mmSNAKE Posted May 27, 2013 Share Posted May 27, 2013 Dread has arrow drop. It's very slight and takes a pretty far shot to even notice. Overall I don't feel it needs armor Ignore. Unlike Paris it has a slow start but it Pays off. Is it worse than Paris? Perhaps in some instances. Now that Thunderbolt works, it has a better role against Infected, just like Paris has better role vs Grineer. Link to comment Share on other sites More sharing options...
CosyPigeon Posted May 27, 2013 Share Posted May 27, 2013 Apparently, just rapid-firing uncharged shots is enough to kill non-ancients in one hit. Depends on mods and weapon rank, as well as level of the infested ancients you are shooting. That said, with 2 V polarity slots, a max level dread with max level mods packs a hell of a punch. Link to comment Share on other sites More sharing options...
LazerusKI Posted May 27, 2013 Share Posted May 27, 2013 (edited) btw, Dread has a shorter charge-time than paris? is this true? i thought it was slower... and: my paris is modded like this (cant access the mod names, sry) More Damage 90% Multishot 90% Crit Chance 150% Crit damage 100% Reload 30% Draw Speed 50% Ammo Drum (Max) and one empty slot for Explosives. so far i have used one Forma for it, another one is planned. my dread will be nearly the same Damage Multishot Crit Chance Crit Damage Ammo Drum AP Reload Explosive thats my plan so far. Edited May 27, 2013 by LazerusKI Link to comment Share on other sites More sharing options...
Anceto Posted May 27, 2013 Share Posted May 27, 2013 btw, Dread has a shorter charge-time than paris? is this true? i thought it was slower... and: my paris is modded like this (cant access the mod names, sry) More Damage 90% Multishot 90% Crit Chance 150% Crit damage 100% Reload 30% Draw Speed 50% Ammo Drum (Max) and one empty slot for Explosives. so far i have used one Forma for it, another one is planned. my dread will be nearly the same Damage Multishot Crit Chance Crit Damage Ammo Drum AP Reload Explosive thats my plan so far. i do feel that this is rather true, between my paris and dread (both unmodded), i felt that the drawspeed for dread is faster, making critical builds much more viable because the lessened time in charging, still needs to be officially confirmed though as for your plan, it works, its the one i'm currently using and defense missions felt easier than it was with paris Link to comment Share on other sites More sharing options...
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