iquaniqua Posted September 5, 2015 Share Posted September 5, 2015 (edited) I think that there should be a different "debuff" when using multishot than more ammo consumed, since that would make multishot firerate with a chance. I think that multishot should increase recoil, that way there is a downside to using it, but it can't be fixed with restores and it can be countered to some extent with skill. Edited September 5, 2015 by iquaniqua Link to comment Share on other sites More sharing options...
peekitea Posted September 5, 2015 Share Posted September 5, 2015 Even that's better than what the experts at DE want. Link to comment Share on other sites More sharing options...
MokutoBunshi Posted September 5, 2015 Share Posted September 5, 2015 (edited) I think that there should be a different "debuff" when using multishot than more ammo consumed, since that would make multishot firerate with a chance. I think that multishot should increase recoil, that way there is a downside to using it, but it can't be fixed with restores and it can be countered to some extent with skill. I'll give that a heck yes as long as this "recoil" is a base stat that doesn't compound with lower accuracy from mods like heavy caliber. Because then it would be a night mare mod wouldn't it? ]\'[ Edited September 5, 2015 by MokutoBunshi Link to comment Share on other sites More sharing options...
(PSN)Sybaris- Posted September 5, 2015 Share Posted September 5, 2015 Hell no. Even with skill you can't control recoil with a controller as good as with a mouse. Link to comment Share on other sites More sharing options...
iquaniqua Posted September 5, 2015 Author Share Posted September 5, 2015 Hell no. Even with skill you can't control recoil with a controller as good as with a mouse. oops, forgot about console users, but it consuming more ammo would kill the fast secondaries and make the penta/tonkor run out of ammo somtimes Link to comment Share on other sites More sharing options...
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