Notso Posted May 28, 2013 Share Posted May 28, 2013 Realised I posted this in the wrong section. Move outpost or mining asteroid maps onto the surface of planets, and then let us drag the planets to rotate them like Google Earth. Something like this: Circles represent land missions, squares for space missions, and diamonds for the next/previous planet. The differentiation between land and space-missions is important for the spacial perception of the whole thing when moving it around, as at certain angles space missions will be above the surface of the planet and look like land missions, Due to the 3D-above-the-planet natureof the space missions, there will also need to be some coding to change the length of the line between space and planet missions in order to maintain the 3D feel of it. Link to comment Share on other sites More sharing options...
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