LikeABawsh Posted October 8, 2015 Share Posted October 8, 2015 When using brighter energy colours it is difficult to actually tell when an enemy is moving still and when an enemy is fully frozen. Because of this I often rely on listening for the nice "crunch" sound effect when an enemy freezes, but at times its hard to differentiate from that and the sound of explosions/gunfire/whathaveyou that are occuring all around me. If the sound was more distinct it would be easier to tell when an enemy is petrified or not. inb4 "turn up your sound brah". It's pretty high. Link to comment Share on other sites More sharing options...
Flame-bird Posted October 8, 2015 Share Posted October 8, 2015 Well, it is a sandstorm, so they really get "stoned" instead, I can't think of a sound that stone can make over time... Link to comment Share on other sites More sharing options...
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