Gibblemung Posted May 29, 2013 Share Posted May 29, 2013 Unmarked hotfix to Grineer Scorpions. They now have a projectile speed (that can be seen/dodged). Thanks, DE! :D Their drag still stuns/immobilizes you for approximately two seconds, while they reel you in, but not quite to melee range unless you're already close. This gives you a chance to hit them upon standing or shoot at close range. Link to comment Share on other sites More sharing options...
Emotitron Posted May 29, 2013 Share Posted May 29, 2013 (edited) Seems like a reasonable compromise if true. Edit: nevermind, just played against them and they are silly now and only a player completely new to fps and tps games will ever get grappled. They are now trivial game content like much of the rest. Edited May 30, 2013 by Emotitron Link to comment Share on other sites More sharing options...
stacey69 Posted May 29, 2013 Share Posted May 29, 2013 Now all they need to do is fix ancients range hit not being able to be dodged all the time and the enemies will be just fine. Link to comment Share on other sites More sharing options...
tommyrt Posted May 29, 2013 Share Posted May 29, 2013 I noticed this fix too, thank you DE. Always amazing us at how fast fixes come out. Link to comment Share on other sites More sharing options...
Biscuithammer Posted May 29, 2013 Share Posted May 29, 2013 I'd like to see the Scorpion get a poisoned attack like the toxic infested. It'd be a good way to give the Grineer more variety without relying on knockdowns or stuns. Link to comment Share on other sites More sharing options...
ValhaHazred Posted May 29, 2013 Share Posted May 29, 2013 Don't powerfists ignore shields? They're so slow they rarely matter though. Link to comment Share on other sites More sharing options...
Emotitron Posted May 30, 2013 Share Posted May 30, 2013 Just played a few rounds on Kappa and the scorpions are now a joke. Any player who strafes and shoots trivializes them now and will never get grappled. I hope this trend of dumbing down the game doesn't become the norm. Would be much better to add difficulty levels that overall keep making the game too easy. Link to comment Share on other sites More sharing options...
Jordan_McBeast Posted May 30, 2013 Share Posted May 30, 2013 I'd like to see the Scorpion get a poisoned attack like the toxic infested. It'd be a good way to give the Grineer more variety without relying on knockdowns or stuns. I think the scorpions should attack faster and have a bleeding or poison effect. Link to comment Share on other sites More sharing options...
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