LazyTemplar Posted May 30, 2013 Share Posted May 30, 2013 Rename the power to Magnetic Force. When you normally activate the power, it behaves exactly as it does now. If you are aiming down the sights, Pull converts to Push/Repel mode. If you target a specific enemy, it pushes that enemy away from you. If you aim at a friendly target (teammate or pod or hostage) it pushes all enemies away from that target a la Sonic Boom but without the damage. A relatively situational skill now becomes significantly more versatile. Link to comment Share on other sites More sharing options...
Scoosh Posted May 30, 2013 Share Posted May 30, 2013 As a mag user I like the sound of this. Link to comment Share on other sites More sharing options...
Meenmu Posted May 30, 2013 Share Posted May 30, 2013 I like the sound of "alternate firing modes" for abilities in general. Neat idea. Link to comment Share on other sites More sharing options...
Scoosh Posted May 30, 2013 Share Posted May 30, 2013 (edited) Meenmu, on 30 May 2013 - 01:11 AM, said:I like the sound of "alternate firing modes" for abilities in general. Neat idea.Yes, was about to say that too. Could really offer nice variety. Heck you could essentially have 8 skills that way.Could have different energy costs too.E.g pull for 10 or push for 20.Mag nificent Edited May 30, 2013 by Scoosh Link to comment Share on other sites More sharing options...
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