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Slide Shooting Distance


XDeathCoreX
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Wouldn't it be nice to increase your slide distance by shooting enemies. Currently is pretty slow and your left vulnerable after a short slide so it would be nice if you rewarded players that slide shoot with a longer slide while shooting enemies or just shooting and wasting precious ammo.

 

Whichever way is fine.

 

Slide shooting adds more fun to shooting like slide melee adds more fun to melee. hell, quick melee weapons should be able to do 3 strikes to compensate for the difficulty of landing all strikes like the Furax or Ankryos.

 

Imagine sliding down a snowy mountain with an avalanche behind you and everyone picking off enemies one by one as they slide down.

 

Now that's one helluva experience.

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How slide-shooting can increase slide lenght? Decrease - yes, because of weapon recoil (you know, action-reaction, physics, stuff like that), but not increase. Well, maybe, if you'll shoot behind...

Edited by Angius
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Your frame slide distance is relative to your frame's speed before entering the slide; a slow frame won't slide as far as a fast frame if they both run for an equal amount of time, though a fast frame won't slide as far if they weren't moving quickly before they started the slide.  This makes sense in game.

 

Are you asking for a level that requires you to slide downhill through hazards and enemies?

 

Slide is already broken by the melee sliding attack; you can chain it indefinitely for 0 stamina per repeat and your stamina will actually recover while you do it.

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