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Damage Reduction Output Bug


(PSN)selfproclaimed
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I did further testing to assure I'm not going crazy and it is a bug. I tested on nullifier shields. Ex. I was shooting nullifier shield with a consistent 1500-2000 damage per hit. But when I shot an enemy , they were a consistent 200-500 per hit. I know it's not a display issue because I really am having a much harder time killing things when I shouldn't.

I've gone over possibilities. No extinguish key, no ancients, removed and reapplied mods. I've done nothing different in setups or anything when is happened but it happened in last update.

Edited by (PS4)selfproclaimed
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Yet another example of damage reduction. Using a 4 forma atomos. 448 heat/ 1344.0 corrosive. 35.2 status , 8.00 fire rate. In this example. I'm using a heavily forma chroma, vex build. Max strength. As you can see. My fury is MAX 597%. And these are the damage numbers I'm getting with that...these damage numbers are not even remotely close to what it's suppose to be. And yes your seeing that right. 32,801,337,1898,1427 . They are damage numbers. Not affinity. That's with 597% fury...

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Edited by (PS4)selfproclaimed
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