Eightlock Posted May 31, 2013 Share Posted May 31, 2013 So yeah, I don't want you to get rid of RNG. Not totally at the very least, since I think it would be acceptable for void missions. However, you HAVE to publish your code for your RNG. This is because an RNG is hard to get right. I know. I've written Random Number Generators, good ones, lots of adequate ones, and some very bad ones. But the point is, RNG isn't necessarily a bad thing, unless the code is bad. And even though I think the code is probably good, I think alot of people would feel less like they are getting ripped off by bad RNG if you can actually demonstrate that it's just bad luck. Link to comment Share on other sites More sharing options...
MetalGerbil Posted May 31, 2013 Share Posted May 31, 2013 never. and i mean, never, will anybody with any kind of sense release their code out for anything. open source sure, have at it. but a game like this? not in a million trillion years. or more even. Link to comment Share on other sites More sharing options...
iPrevenge Posted May 31, 2013 Share Posted May 31, 2013 I Lol'd. Link to comment Share on other sites More sharing options...
Lumireaver Posted May 31, 2013 Share Posted May 31, 2013 Not necessarily the code, but I'd like to know how it works fundamentally. Link to comment Share on other sites More sharing options...
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