Kai Posted December 24, 2015 Share Posted December 24, 2015 So ever wondered what happens every after missions? What does Lotus do with the information you hacked in Spy and Mobile Defense Missions. Perhaps there would be an aftermath after an Extermination or Sabotage Mission that Lotus haven't revealed to you yet? Curious? Look below! The System So as of the moment, I could only think of certain Missions that would have a sequel to it so ideas are certainly welcome. Basically, completing all of missions of a specific type will reward you the "Mission Type / Planet / Key" which can be crafted and used to play the Tier 2 Missions in that specific planet by accessing the a mission node and choosing the Tier 2 Mission. Tier 2 Missions Lists: • Encryption - Unlocked by finishing all Spy Missions in a Planet. - Encryption Missions requires Players to look and decipher Grineer or Corpus Language located and posted in walls or highly secured places in order to gain access to a Grineer or Corpus Vault containing a unique artifact and practically finish the mission. - This mission REQUIRES a Codex Scanner or Synthesis Scanner in order to decode a faction's language in which it will reveal a word that will be used to gain access. Unlocked Grineer or Corpus Panels, the user will NEED to type out the word using their keyboard or controller (with a virtual keyboard present to give assistance). - At present, there will be up to 3 Grineer or Corpus Language that can be found and scanned but only 1 will unlock the vault. Upon accessing the panel will reveal a clue to which of the 3 possible password is true, this may provide clues in which it shows "Gun" to which out of the three passwords, the one related to a gun is the actual password. Wrong passwords will trigger an alert and send out an unusual large amount of enemies and temporarily lockdown the panel, requiring players to clean the place before being able to access it once more. • Siege - Unlocked by finishing all Sabotage Missions in a Planet. - Siege Missions places players in an open field in attempt to destroy a stronghold of Corpus or Grineer, with the enemies utilizing heavy artillery against the players. Players may choose to destroy it from the outside or infiltrate and cause chaos and damage inside. - A relatively large map that will have players to destroy 4-6 durable walls, varying depending on the number of players, to expose the main of the stronghold in which a unique enemy will spawn in an attempt to hold the players. Players are then given the option to destroy the unique enemy to reward themselves with a unique loot or destroy the stronghold immediately and finish the mission. • Encounter - Unlocked by finishing all Extermination Missions in a Planet. - Encounter Missions pits players in a small area against a group of elite survivors of Corpus or Grineer with unique loadouts and abilities. Straight fight with these enemies having enhanced A.I that can even provide coverfire or support their fellow allies through healing or shielding. - These enemies are equal to the number of players in a cell. If there are 3 players in a cell, they'll be fighting against 3 unique enemies with special loadouts and abilities. Cooperation is the key. -------------------- Currently those are the ideas I manage to come up, on how it works - basically finishing all Spy Missions in Venus will unlock the Encryption Venus Key Blueprint where they can craft indefinitely. Accessing the Encryption Mission will require the player to click on a Spy Mission in Venus and choosing the Encryption Option. Consuming one key in their inventory. Link to comment Share on other sites More sharing options...
dandin3 Posted December 24, 2015 Share Posted December 24, 2015 new mission always welcomeD Link to comment Share on other sites More sharing options...
Tesseract_The_Pariah Posted December 24, 2015 Share Posted December 24, 2015 This'd be a good sort of middle-ground between sorties and normal missions, I think. This is a really damn good idea. Link to comment Share on other sites More sharing options...
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