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Spy Mission Bug


(PSN)Niveakins
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My friends and I have had a recurring problem appearing in spy missions. After setting off too many alarms we have to kill a certain amount of enemies but everything we try to do so; the remaining enemies seem to have spawned behind a locked door that has no way of being opened. Could someone please help, thanks.

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There is a way to prevent this bug, don't set off all 3 vault alarms.

 

That being said, this was supposed to have been fixed in a patch a while ago.

 

Do you remember the planet and perhaps some detail about the tileset that will help the devs narrow the search?

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actually, i have had this happen a few times.

3 ways to resolve it -

equip punch through on at least one weapon. enemies may be too far for this but it can be done.

use an AoE damage ability, like Rhino Stomp if u are a Rhino.

type /unstuck in ur squad chat. resets ur position and surprisingly on the few times i have done this, releases or respawns the enemies.

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