NNKanell Posted January 23, 2016 Share Posted January 23, 2016 18.4 it is not working... :) Link to comment Share on other sites More sharing options...
Kai_Shiba Posted January 23, 2016 Share Posted January 23, 2016 Shot dash slash shot? What is this, GunZ the duel k-style?! Link to comment Share on other sites More sharing options...
NNKanell Posted January 23, 2016 Author Share Posted January 23, 2016 Shot dash slash shot? What is this, GunZ the duel k-style?! Sorry an error in the name. Edited. Shot- equip melee energy slash - equip weapon-shot. Link to comment Share on other sites More sharing options...
Thelonious Posted January 23, 2016 Share Posted January 23, 2016 So they fixed an obvious exploit and you're complaining ? Link to comment Share on other sites More sharing options...
NNKanell Posted January 23, 2016 Author Share Posted January 23, 2016 So they fixed an obvious exploit and you're complaining ? I am complaining? e-e-e-e-e and spam soma... nice skill nice game. New Shot Slash 18.4 Link to comment Share on other sites More sharing options...
KingTaro Posted January 23, 2016 Share Posted January 23, 2016 Can be reproduced by doing the following: 1. Equip melee and perform wall latch. (might require channeling). This will lock your melee, so you won't be able to attack after this. 2. Switch back to your gun and attack with your quick melee (or perform a slide) PS: When your melee gets stuck after wall latch, switch to your gun and then back to your melee and it should be fixed. So, as long as you don't quick melee or slide after switching to your gun, you can "fix" the melee-stuck issue. But once you're stuck in that weird animation shown in the video, only death seems to get you out of it. Link to comment Share on other sites More sharing options...
NNKanell Posted January 23, 2016 Author Share Posted January 23, 2016 Can be reproduced by doing the following: 1. Equip melee and perform wall latch. (might require channeling). This will lock your melee, so you won't be able to attack after this. 2. Switch back to your gun and attack with your quick melee (or perform a slide) PS: When your melee gets stuck after wall latch, switch to your gun and then back to your melee and it should be fixed. So, as long as you don't quick melee or slide after switching to your gun, you can "fix" the melee-stuck issue. But once you're stuck in that weird animation shown in the video, only death seems to get you out of it. This is OP. Link to comment Share on other sites More sharing options...
Thelonious Posted January 23, 2016 Share Posted January 23, 2016 /facepalm Seems like I spoke too soon. Thx for the video material though, I'm sure the devs will be able to fix it in a jiffy thanks to you. Cheaters bragging on official forums...That's a first. Link to comment Share on other sites More sharing options...
KingTaro Posted January 23, 2016 Share Posted January 23, 2016 This is OP. Oh, so you can kill with it... Either way, this bug is pretty annoying. Link to comment Share on other sites More sharing options...
Zerga-08 Posted January 23, 2016 Share Posted January 23, 2016 Well this is a new one. A person exploiting a bug goes to a forum not only to ask for a bug back, but then brags about using another bug. Hate to break it to you, but that back is probably gonna remained fixed and now your new bug is gonna get fixed. Link to comment Share on other sites More sharing options...
Thelonious Posted January 23, 2016 Share Posted January 23, 2016 (edited) Oh, so you can kill with it... Either way, this bug is pretty annoying. King, it's a known exploit of melee animations bad coding: see those weird jitters? they're actually melee swings with a buggy ultra-short animation. Basically he's spamming melee swings at 10 times the normal speed, without any visible animation. Instant death to whoever comes close enough. Edited January 23, 2016 by Thelonious Link to comment Share on other sites More sharing options...
KingTaro Posted January 23, 2016 Share Posted January 23, 2016 King, it's a known exploit of melee animations bad coding: see those weird jitters? they're actually melee swings with a buggy ultra-short animation. Basically he's spamming melee swings at 10 times the normal speed, without any visible animation. Instant death to whoever comes close enough. That's what I thought, after seeing the video. Seems like it has been around for a while then? To me, it started happening after U18.4. Didn't have issues with wall latch (and this bug) before that. But now that I look at the video again, his animations are different. When it happens to me, it's high speed crouch/slide animations. Link to comment Share on other sites More sharing options...
NNKanell Posted January 23, 2016 Author Share Posted January 23, 2016 That's what I thought, after seeing the video. Seems like it has been around for a while then? To me, it started happening after U18.4. Didn't have issues with wall latch (and this bug) before that. But now that I look at the video again, his animations are different. When it happens to me, it's high speed crouch/slide animations. He worked previously 18.4. https://forums.warframe.com/index.php?/topic/596132-glitch-animation-melee-weapon-mire/ Link to comment Share on other sites More sharing options...
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