Using 3rd-Party Syncs with or without V-Sync being enabled?
I cannot figure out if it does hit any performance (because of V-sync) and literally the view being interrupted by the monitor's Sync. I am having 2 monitors, the ASUS ROG Swift and the LG LG 34UM67-P, both having their own 3rd-Party syncs at their systems. As well having the necessarily GPUs for each one.
I am seeing the results on screen, pretty smooth, almost a dream-quality of each pixel and frame being pushed to the monitor, no stutter, no tearing, no 2-3 pixel offset cuttings, etc.
Wasn't able to find anything on the web.
PS: I don't care about the FPS limitation. 60Hz - 144Hz, I am used to every offset.
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0Skyrim0
Hello there!
Just a simple small and short question:
Using 3rd-Party Syncs with or without V-Sync being enabled?
I cannot figure out if it does hit any performance (because of V-sync) and literally the view being interrupted by the monitor's Sync. I am having 2 monitors, the ASUS ROG Swift and the LG LG 34UM67-P, both having their own 3rd-Party syncs at their systems. As well having the necessarily GPUs for each one.
I am seeing the results on screen, pretty smooth, almost a dream-quality of each pixel and frame being pushed to the monitor, no stutter, no tearing, no 2-3 pixel offset cuttings, etc.
Wasn't able to find anything on the web.
PS: I don't care about the FPS limitation. 60Hz - 144Hz, I am used to every offset.
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