So, i've read trough the wiki and noticed that toxic lash is now supposed to give a 100% status chance upon evry melee strike, the poison damage is supposed to be additive tho, making it stackable to double-elements...is the status chance now purely for toxic damage or is it taking the current setup into consideration? So to say: could i build a pure viral+slash crit weapon and get 100% for these damage types with toxic lash? Or since the spores give viral proccw to begin with - a pure slash weapon to get a higher slash chance? (95:30+ obviously)
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(PSN)CoolD2108
So, i've read trough the wiki and noticed that toxic lash is now supposed to give a 100% status chance upon evry melee strike, the poison damage is supposed to be additive tho, making it stackable to double-elements...is the status chance now purely for toxic damage or is it taking the current setup into consideration? So to say: could i build a pure viral+slash crit weapon and get 100% for these damage types with toxic lash? Or since the spores give viral proccw to begin with - a pure slash weapon to get a higher slash chance? (95:30+ obviously)
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