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Thunderbolt Mechanic.


Keetsune
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How about it always explodes, dealing AOE damage equal to a percentage of the damage it would normally have. The percentage would scale with rank, maybe 30% or 40% max? If they fix the explosion hit detection, the idea is you'd hit at least three guys in the blast, trading off single-target damage.

 

Alternatively, just have it add the explosion damage in addition to the regular attack, instead of replacing it. By the time you get the mod, 250 is not exactly a lot.

Edited by PositronicSpleen
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How about it always explodes, dealing AOE damage equal to a percentage of the damage it would normally have. The percentage would scale with rank, maybe 30% or 40% max? If they fix the explosion hit detection, the idea is you'd hit at least three guys in the blast, trading off single-target damage.

This times a million!

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