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[Warframe Concept] Fleur - Dancer Frame


Kai
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This is Fleur, a deadly dancer.

Fleur's bewitching movements combined with her deadly veil, she invites foes to her dance and with each step she takes fells a foe in the battlefield. Don't let her beauty trick you Tenno, Fleur is a deadly warrior of old.

 

Stats

Spoiler
  • Health: 100.0 (300 at Rank 30)
  • Shield: 130.0 (300 at Rank 30)
  • Armor: 100.0
  • Power: 170.0 (400 at Rank 30)
  • Sprint Speed: 1.05

 

 

Momentum

As Fleur moves more, she gains increased movement speed and animation speed. She slowly loses her momentum once she stops moving or is completely lost if knocked down.

  • Sprint Speed is increased by x0.1 and Animation Speed is increased by 2% per 2m Fleur has moved, up to a x1 and +20% upon covering 20m.
  • Decays at an equal rate each second she stops moving.
  • Momentum Bonus is visually shown as her Exalted Veil glows. Initially Transparent, it will slowly turn to the user's Energy Color as they gather more Momentum.

_____________

Flourish

Fleur flourishes her exalted veil, deflecting incoming projectiles and dealing damage to nearby enemies..

  • Deals Impact Damage.
  • With each Flourish used within 6 seconds, the range of Flourish and Exalted Veil is increased as well as the next Flourish's Energy Cost is reduced. This stacks up to 4 times.
  • Flourish may be used while in air and does not interrupt any movements.

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Quick Step

Quick Step creates a phantom that trails Fleur's movements with a delay while drawing her enemy's attention towards it. 

  • The phantom has a 4 seconds delay from Fleur's movement.
  • Function similarly to Loki's Decoy, drawing aggro towards it.

_____________

Allure

Allure puts Fleur on trance-like dance that mesmerizes foes to join her side.

  • Does not affect her Momentum Passive.
  • When Quick Step is active, performing Allure will also cause the phantom to stop and perform a short radial Allure.
  • Drains Energy each second active.

_____________

Exalted Veil

Fleur unleashes the exalted veil wrapped around her arms, allowing her to strike enemies from afar while assaulting her enemies when on the move.

  • Performing any parkour (Rolling, Bullet Jump, Cartwheel, etc) will deal damage to nearby enemies.
  • The Exalted Veil has indefinite Punch Through against enemies but will not affect environmental terrain and walls.
  • Features some attacks that allows her to either drag enemies towards her or knock enemies away.

 

 

Edited by Harowing
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5 minutes ago, Rehtael7 said:

I could see momentum being a bit counter intuitive. All the indoor environments may end up being more of a hindrance than a benefit.

Each of the abilities could REALLY do with more detail. They're very barebones at the moment.

Will certainly add more details soon as well as a concept art if I happen to grab a pencil and paper. 

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