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[Suggestion] Clan Missions And Rival Missions.


AmmoRejected
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Clan:

Something like Void missions, but a LOT, and I mean 5000000% LOT harder, with a join cap of like 16 players instead of 4, designed for more clan play. Because sometimes you've got more friends/clanmates than just 4 wanting to play together but you can't. Can only embark on said missions from a "Mission Room" from the dojo. Mission type, difficulty and objective are completely random (but tuned for the intended amount of players) to pose a more unknown challenge for your clan members to overcome.

 

Rival (PVP based):

Missions where two squads of 4 are put into a mission at random separate spawn points with the same objective. Retrieval-based will focus on the same object, but only one squad can win by bringing it to the extraction point. Objective items drop upon being downed. Enemies still spawn and target any player like they normally would. Someone targeted by a Stalker would really make this mission type fun if they're on the rival team. (but can still kill Warframes from EITHER team)

 

Exterminate missions are the same, with a rival team. No change in objective, but reward be better for the leading team. (Based on NPCs exterminated and rivals downed (not necessarily killed)) Ending when the first team reaches the extraction point.

 

Defense missions needing the most thought, as if not done carefully could be 2-team abused. Fairly the same as normal defense, but with one pod for each team. Reward being lesser if both teams reach the wave to "Claim and exit", normal if only one team reaches the wave to "Claim and exit", and better if the opposing team's pod was destroyed by their rival. The team whose pod was destroyed fails the mission and exits, the team still defending continues until the next checkpoint wave. (mode becomes like standard Defense at this point)

 

Idea is subject to improvement by DE or criticism, but I'd love to see PVP missions and more options for clans.

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Warframe is PvE focused, not PvP.
PvP missions would require PvP balancing all frames. DE said, that there will never be this kind of balancing implemented.

So... Clan missions - OK, pretty nice idea.
PVP missions? Huge NO.

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