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[Suggestion] More/"new" Bow Only Mods


Twixcard
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So since we already have bow only mod, I thought we could add separate mods for bow from now on.
Comment for mod names/ new mods to add to this list :P

[insert bow mod name here] - [insert max level here]

+X amount of bleed/poison/fire damage per second for X seconds.

 

[insert bow mod name here] - [insert max level here]

+X amount of electric/ice/armor piercing damage per shot and X% chance to stun/slow/immobilize for X seconds.

 

[insert bow mod name here] - [insert max level here]

+Increase arrow velocity(more speed) by X m/s(or %) (default 200 m/s).

 

[insert bow mod name here] - [insert max level here]

+X meters of puncture.
 

[insert bow mod name here] - [insert max level here]

+X% damage per arrow.

 

[insert bow mod name here] - [insert max level here]

+X% chance to shoot multiple arrows.

 

[insert bow mod name here] - [insert max level here]

+X% draw speed.

Edited by Twixcard
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You suggest 7mod, in which 5 has been already made.

The 1st one: bleed/poison/fire damage per second  

is useless when you using bow for stealth, where you need to 1 shot-kill to avoid alarm. But is seem nice to have when you want a combat-bow, synchronize with icy mod to slow enemy.

The 2nd one:  chance to stun/slow/immobilize for X seconds. is totally useless since the bow is REALLY SLOW, and we already have a stun mod like that.

Never mind the rest.

 

+ A "increase charge damage" seem to be too much, but if it only a really small amount as the last resource to increase damage as same as criticals mods, I think it could work.

+ "Homing missile" mod could be nice too, for lazy people.

+ "Extreme Penetration", hit multiple target in a row ,like Puncture in closed beta but now for bow only.

+ "Marked prey" next bow attack deal additional damage, make bow useful in high level.

+ "The end" target killed by arrow have % to explode, deal AOE damage.

+ "No matter", a shield-ignore damage, bow only. Since arrow is big, and hard, and longer, enough to go though any personal "shield". (If you know what I mean)

 

 

Anyone have something original to add ?(Man, ideas keep come up)

Edited by Hameln
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You suggest 7mod, in which 5 has been already made.

The 1st one: bleed/poison/fire damage per second  

is useless when you using bow for stealth, where you need to 1 shot-kill to avoid alarm. But is seem nice to have when you want a combat-bow, synchronize with icy mod to slow enemy.

The 2nd one:  chance to stun/slow/immobilize for X seconds. is totally useless since the bow is REALLY SLOW, and we already have a stun mod like that.

Never mind the rest.

 

Yeah, I know but they weren't new suggestions, they were "new" as in they would have different % bonuses from the rifle ones.

As for the stuns/slows/immobilizes, that's why I added draw speed (which is also the same as reload speed/fire rate)

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Yeah, I know but they weren't new suggestions, they were "new" as in they would have different % bonuses from the rifle ones.

As for the stuns/slows/immobilizes, that's why I added draw speed (which is also the same as reload speed/fire rate)

We don't need redundant mods...

 

We already have Handspring and Acrobat for that...

 

Why add more mods that don't serve a new purpose or real one...?

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