DemonicKnight786 Posted June 13, 2013 Share Posted June 13, 2013 You know the move where he slices everyone from behind? Yeah it's awesome, but why do you have to zoom out crazy far? I know they fixed the glitch where the game would get stuck, but it happened to me again. Just have him, blazingly fast, slash everything. It just takes way to long imo. He is my favorite warframe, and that is the only problem I have with him. Link to comment Share on other sites More sharing options...
Feldgrep Posted June 13, 2013 Share Posted June 13, 2013 This was suggested before, take off the person cap, and make him do it to every enemy in the vicinity instantly. Link to comment Share on other sites More sharing options...
Feldgrep Posted June 13, 2013 Share Posted June 13, 2013 All at one time, not one by one. Link to comment Share on other sites More sharing options...
Rabidbluedeath Posted June 13, 2013 Share Posted June 13, 2013 while it has its downfalls its also incredibly handy, as far as i can tell your invulnerable when its in effect. and your shields recharge. please don't change it. Link to comment Share on other sites More sharing options...
Mhak Posted June 13, 2013 Share Posted June 13, 2013 Well it does need some changing. Taking 15+ seconds to wipe out 15ish mobs when other classes can easily do way more than than in a 2 seconds certainly means a little fixing is in order, especially because the Ash is a warframe made for killing and little else. The invulnerability is great. Taking forever to kill a relatively small number of mobs is not great, What exactly needs to be changed, I'm not sure because I'm not a dev. Best I could recommend is drastically speeding up how fast the Ash's ultimate is executed, and increasing the maximum number of hits. Link to comment Share on other sites More sharing options...
Clonegoat Posted June 13, 2013 Share Posted June 13, 2013 A change I would absolutely love to see to Blade Storm would be altered animations based on the users melee weapon. I tire of seeing a punch thrown here or there, because I'm using a Long/Heavy weapon. Make the animations dependent on the weapon, and I'd be perfectly happy with the current performance of the ability. A speed up would be appreciated, along with a no cap on the kill count. It really puts it behind compared to other ultimates, such as Miasma, Overload, and Soundquake. Link to comment Share on other sites More sharing options...
Klazik Posted June 13, 2013 Share Posted June 13, 2013 Ash's Bladestorm is currently being looked at, to make it more like in the new ps4 trailer. Link to comment Share on other sites More sharing options...
ASH_PRIME Posted June 13, 2013 Share Posted June 13, 2013 while it has its downfalls its also incredibly handy, as far as i can tell your invulnerable when its in effect. and your shields recharge. please don't change it. You got it in one... Killing 15 enemys in a wide area over time is far superior to just another boring Push 4 NUKE button like most of the other frames have.. If You want a Nuke Move use Saryn, Banshee, Excalibur etc.. Ash is so good because of how flexible he is and that includes his Bladestorm cant wait for the new animations!!!! Link to comment Share on other sites More sharing options...
DemonicKnight786 Posted June 13, 2013 Author Share Posted June 13, 2013 You got it in one... Killing 15 enemys in a wide area over time is far superior to just another boring Push 4 NUKE button like most of the other frames have.. If You want a Nuke Move use Saryn, Banshee, Excalibur etc.. Ash is so good because of how flexible he is and that includes his Bladestorm cant wait for the new animations!!!! I understand, but often, despite there being so many enemies, when I use that skill he only kills a few enemies Link to comment Share on other sites More sharing options...
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