MKDLMR Posted May 20, 2016 Share Posted May 20, 2016 Looking for an "ideal" melee weapon load-out. I'm thinking: Pressure Point Fury Life Strike Blood Rush Body Count Elemental Elemental Berserker What do you think? Any way to improve? Link to comment Share on other sites More sharing options...
0 Wopel Posted May 20, 2016 Share Posted May 20, 2016 (edited) Fury is almost wasted if you are running berserker. Depending on the weapon you can get your speed down to a point that you cannot click fast enough (on PC you will see the suggestion to bind you firearm trigger to the mouse wheel so you can scroll instead of click for this reason). Add in another elemental probably. Or crit mod to get into red crit territory if it is crit weapon. Also some weapons want status. Basically that is a good skeleton, but the reality is "ideal" totally depends on the weapon. Edited May 20, 2016 by Wopel Link to comment Share on other sites More sharing options...
-1 Guest GorgonTheHeroine Posted May 20, 2016 Share Posted May 20, 2016 Personally, I try to make my chosen weapons as versatile as possible. Using the three config tabs to their fullest potential. 1. Grineer - Dmg+, Puncture, Corrosive (at least) 2. Corpus - Dmg+, Impact, Magnetic (at least) 3. Infested - Dmg+, Blast (at least) Empty slots should be peppered to taste. Some weapons are just universality devastating. Such are shotguns, like the Tigris. Dmg+, Puncture, Impact, Blast (at least), and you're off murdering everything. As @Wopel previously stated, Fury is wasted against the berserker mod. It's best used in slow weapons such as staffs, polearms, and 2h swords/axes/hammers/etc. Link to comment Share on other sites More sharing options...
Question
MKDLMR
Looking for an "ideal" melee weapon load-out. I'm thinking:
Pressure Point
Fury
Life Strike
Blood Rush
Body Count
Elemental
Elemental
Berserker
What do you think? Any way to improve?
Link to comment
Share on other sites
2 answers to this question
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