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Dueling room in the dojo


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DE, if the conclave could be like the dueling room it would be awesome . The dueling room allows players to test their skills at evasion, power timing, and watchable PvP. I can say that a lot of understanding of powers and mod calculations is required to pull off the perfect PvP duel with the hard earn mods that we collect throughout our time farming them. So I have come with the following bugs in the dojo that needs to be fixed:

1. When a player's health is depleted before their shields, the player is stuck and cannot move or be damaged. Player is forced to exit the dojo and re-enter or restart their game. This can be fixed by allowing the "/unstuck" command to be used in the dojo or add an additional string of code into the dojo to put the player in revive state when health is completely depleted.

2. The shields surrounding the battling area needs to nullify all power effects and damage that flows outside of the battling area. A good fix would be to add a nullifying shield that nullifies powers and damage on the outside...kind of like limbo's rift.

3. Players killed outside of the battling area are forced to stay dead...forever, forcing players to restart their game. A good fix is to give players infinite health, infinite health regeneration, or infinite revive timer.

4. When a player sits down to battle and then un-sit immediately afterwards, the player is forced to versus themselves. A good fix would be to add an un-sit timer, or add a string of code to end battle if player's name versus same player name.

5. Sometimes, during intense battle between 2 skilled players, or when there is a lot of players entering the dojo at the same time. The displays of names and markers are stuck on the screen. A good fix is when a battle begins, all displays are cleared and reset, add a string of code to include markers and player names.

6. At the beginning of the battle, sometimes the power display on the bottom left of the screen disappears or the time to begin match does not appear and the player doesn't know when to beginning the match.

7. Ability animation like Forst's globe stay up after the battle has ended. A good fix would be to add a string of code to clear all animation/animation effects in the dueling room once each battle begins or ends.

8. Some abilities are leaked outside of the dueling room. A good fix would be to make the dueling room bigger, or do the fix on Number 2 above.

9. My clan has dojo dueling tournaments every month, don't about other's. But a bigger dojo would be great since there are a lot of people coming to watch the fights. and Auditorium sit would be great too so that battles can be when players jump to the next next floor to battle. Visit dueling room across from the red one in my dojo to find out what I'm talking about: Knightmares of Destiny.

10. Add an Arsenal into the dojo so that players doesn't have to exit the dojo to change their frames..an available function like the relays would be sufficient enough.

Thank you DE for reading this, and I hope you can apply the necessary fixes listed above.

Sincerely,

Speeddemonfng (xbox one)

 
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