Kittygoesmeow Posted January 25, 2013 Share Posted January 25, 2013 hey guys! so, when a mommy grenade and a daddy gun get together.... ... they get off topic. recently i have seen a massive spike in grenade usage by computer enemies, which is well and dandy, but they deal a *****ton of damage. about 400~500 i think (since they can bring my volt to 50, and he has 300 shield and 250 HP). the neat idea is a grenade detector, thats alittle meh because often enemies chuck a grenade and it lands right in front of them or bounces back into them. so my suggestion is two fold; 1) make everything damagable effected by grenades. not just tenno. 2) tone down grenade damage to, at max, 300. this way grenades arent 'lulzors die nao tenno' by trigger happy corpus or doctor hydes mean green murder machines. Link to comment Share on other sites More sharing options...
McGuffin Posted January 25, 2013 Share Posted January 25, 2013 I have noticed some AI changes lately but it could also be that you're playing on a higher difficulty tier. It doesn't really matter what 'level' your enemies are, at higher difficulties they shoot straighter, are more aggressive, and generally 'nade the entire ship. Just because hahah. I've been killed on a lvl 11 mission using a lvl 25 'frame at Difficulty 4. They are deadly! Definitely needs some kind of grenade indicator for sure :) Hard to imagine a guy in WWII clairvoyantly knowing when grenades are incoming versus a future space ninja in a battlesuit having no clue whatsoever :P Link to comment Share on other sites More sharing options...
Kittygoesmeow Posted January 25, 2013 Author Share Posted January 25, 2013 I have noticed some AI changes lately but it could also be that you're playing on a higher difficulty tier. It doesn't really matter what 'level' your enemies are, at higher difficulties they shoot straighter, are more aggressive, and generally 'nade the entire ship. Just because hahah. I've been killed on a lvl 11 mission using a lvl 25 'frame at Difficulty 4. They are deadly! Definitely needs some kind of grenade indicator for sure :) Hard to imagine a guy in WWII clairvoyantly knowing when grenades are incoming versus a future space ninja in a battlesuit having no clue whatsoever :P i was helping people farm in tolstoj and i got naded - to death. nades seem to deal flat damage no matter where you are. Link to comment Share on other sites More sharing options...
Sev7n Posted January 25, 2013 Share Posted January 25, 2013 there has been threads discussing this already >.< Link to comment Share on other sites More sharing options...
Kittygoesmeow Posted January 25, 2013 Author Share Posted January 25, 2013 there has been threads discussing this already >.< is there? if its not on the first page, or the second, or the third then chances are its dead. Link to comment Share on other sites More sharing options...
Sev7n Posted January 25, 2013 Share Posted January 25, 2013 https://forums.warframe.com/index.php?/topic/6092-grenades-feedback/page__hl__grenade Link to comment Share on other sites More sharing options...
Aivor Posted January 25, 2013 Share Posted January 25, 2013 At least Devs COULD add grenades or NERF the enemy nades Link to comment Share on other sites More sharing options...
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