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Aesop the fable frame *working on art* *quest is here*


GorgontheMorgon
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                                                                                                 Aesop, the Fable frame: supportive

Stats:

Health-  100

Armor- 80

Shields- 100

Energy- 150

 

Passive: The Grasshoppers Food: When running low on ammo, without pickups, Aesop and his allies will get their ammo restored.

Abilities:   

1. Cry Wolf: When using this ability for a base duration of 5,10,15 seconds, you are not cloaked but enemies will ignore you. (augment will allow you and your teammates to be ignored.)

2. The Race: Aesop slams an aura at the ground which is affected by range and strength, will slow down enemy speed, melee speed and bullet speed. (unmodded -5,10,20 meters) Drain Mod- 2 energy per second

3. Sour Vines: For a base duration of 5,10,15 seconds, Aesop and his team gain energy vines around them. When enemies attack and hit the vines, either melee or bullets. They will then receive toxin damage. Affected by strength, and duration. Not effected by range. Proc lasts for 5 seconds bullet, 8 per melee hit. If multiple bullets, and hits, it can stack over. The proc deals 100 toxin damage per second(the amount of damage can change due to strength.

4. Golden Eggs: Aesop using his fable abilities will turn all enemies to gold. Affected by duration and range, within the duration, if you kill a golden enemy, it will drop either a health or energy orb. 50/50 chance of either. If you don’t kill the enemy in the duration of time, the enemy will return back to its normal state and will get a parasitic buff for half of your duration.  Base duration is 5,10,15 seconds. (Augment will increase the amount of energy/health orbs dropped per enemy.)

Quest for Aesop

Theme: Gladiator battle

Fighting Words

Weapon System: All tenno are restricted to only a melee weapon. In this match all mods are ignored and only weapons such as bows/spears, swords/dual swords, daggers/dual daggers, and sword and shields may be used. Stats for each are balanced out to make a fair match. Abilities are restricted due to being in a nullifier bubble.

PVE: Everyone starts out with 5 points, you go into battle against an enemy. If you win, you gain 5 points, if you lose, you lose 5 points. If you get down to 0 points, you have to wait 24 hours until you regain your original 5 points. You may also chose to fight 1v all. 1 tenno against all of the 20 bosses. IF you win, you automatically get 100 points to go see the gladiator himself, x______. Once you see him and win the battle with all of your gear and abilities now, he can drop parts for Aesop.

PVP Aspect: Now this is the real enjoyment. You against other tenno. This will be a new addition to conclave called Death Battle. This is a real test to your skill because all the same restrictions apply. No abilities, restricted weapons. But now around the arena you will have a chance to pick up rare buffs, shaped as stars. When you pick up one, it will randomly give you a buff of speed, damage, shield, health, or armor.

Currently talking to someone about their idea as a giant gladiator for the final boss and currently working on the Concept art to give you guys more into what he would be

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It seems neat, but has wayyyy too much focus on culture. What is his power theme other than some excerpts from well-known stories? They seem a little uninspired, though the idea itself was neat. 

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