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Archwing and the movement


PropiPanda
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Hey guys,

i play this game since 3 years now. There are alot of things i could complain about, but thats the first time i start a post about something i cant take any longer.

DE, you messed(f-word is blocked, but would be more accurate) up the archwing movement. It doesnt work in the little, tiny tilesets. It just doesnt work the way you want. Its "okay"(far away from good) in the space maps like Interception or Pursuit, but thats it. Im glad i dont get motion sickness like some people, but i get so frustrated everytime i crush into a wall or have no idea where i am or looking at.

I rly have to ask you why? Why do you think this movement is better then before? Because i dont get it. Its much slower, less sensitive, you feel like a car on a weet street and every people i see complain about it.

Can you explain to us its better now? I dont think you can.

Please think about this movement update and try to understand why the old system was much better in the linear level design. And at the moment the old system is even better in open space maps.

 

 

 

Edited by PropiPanda
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