Darkneblade_TR Posted July 17, 2016 Share Posted July 17, 2016 How about opposite of defense mission ? assault where grineer or corpus or infested protects something if you cannot destroy it within 5 minutes mission failed for every %5 health loss enemy becomes stronger Link to comment Share on other sites More sharing options...
ThreeLeggedSnek Posted July 17, 2016 Share Posted July 17, 2016 Most veterans or end game players would find it ludicrously easy, as most end game weapons could do 10K damage rather easy without a crit, but newer players would struggle with trying to get the mission complete. Some weapons, such as shotguns, would easily become superior for this gamemode. And the 5% HP lose to level strength/ enemy damage won't matter if you can kill the pod in under 30 seconds. Link to comment Share on other sites More sharing options...
Darkneblade_TR Posted July 17, 2016 Author Share Posted July 17, 2016 (edited) pod 10-20 Levels 1200Shield/10000Health 300 Armor pod 20-40 Levels 2400Shield/20000Health 600 Armor pod 40-60 Levels 4800Shield 45000Health 1200 Armor Also some turrets when you get too close to pod they hit you 200/400/800 puncture damage will be cool Edited July 17, 2016 by Darkneblade_TR Link to comment Share on other sites More sharing options...
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