I've recently found the beauty of this stance. Particularly the combo that uses the block button, Erupting Vulcan. But I've got a few issues with getting it to work properly. Particularly when I start getting into 80+ enemies, it doesn't do enough damage anymore to finish off some of the heavier units. And frankly, thats what I want it to do, as it combos well with Inaros, giving me a nother way to get my heal beyond the dust abiltiy or devour, which don't work in Arena.
I've started also noticing problems with elementals as they cause enemies to go into animations that prevent me from getting the combo going, like the "Ah Ah! I'm On fire!" animation. Really slows me down when I have to rely on the normal punches instead of the finisher I crave and need.
Currently right now, in the arena matches, I regularly get around 13-15 of the kills needed, without dieing, (Or the full 25 kills when I'm solo. Again, usually without dieing)
I'm looking for ways to improve my Finisher while not making it so that I'm doing so much damage with normal punches I can't get to the finisher. Of the Executioners I do have an issue with the go who has the rocket launcher as he does not seem to be able to have the combo finisher applied to him. In the third map, I tend to have problems with ones that are not the sniper, as they need multiple finishers to kill them, Even while using channeling during the finisher
I've got Pressure Point, Organ Shatter, True Steel, Focus Energy, Killing Blow, Finishing Touch, Fury and Rending strike at the moment.
Question
MacabreHaze
I've recently found the beauty of this stance. Particularly the combo that uses the block button, Erupting Vulcan. But I've got a few issues with getting it to work properly. Particularly when I start getting into 80+ enemies, it doesn't do enough damage anymore to finish off some of the heavier units. And frankly, thats what I want it to do, as it combos well with Inaros, giving me a nother way to get my heal beyond the dust abiltiy or devour, which don't work in Arena.
I've started also noticing problems with elementals as they cause enemies to go into animations that prevent me from getting the combo going, like the "Ah Ah! I'm On fire!" animation. Really slows me down when I have to rely on the normal punches instead of the finisher I crave and need.
Currently right now, in the arena matches, I regularly get around 13-15 of the kills needed, without dieing, (Or the full 25 kills when I'm solo. Again, usually without dieing)
I'm looking for ways to improve my Finisher while not making it so that I'm doing so much damage with normal punches I can't get to the finisher. Of the Executioners I do have an issue with the go who has the rocket launcher as he does not seem to be able to have the combo finisher applied to him. In the third map, I tend to have problems with ones that are not the sniper, as they need multiple finishers to kill them, Even while using channeling during the finisher
I've got Pressure Point, Organ Shatter, True Steel, Focus Energy, Killing Blow, Finishing Touch, Fury and Rending strike at the moment.
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