(XBOX)Cephalon 7 Posted July 22, 2016 Share Posted July 22, 2016 Hi DE! I was wondering is there any thoughts to doing a rework on Helio's or codex scanning? Reasons for this is because scanning is to slow you need a few seconds to scan but in that time enemies either run off or get killed by other squad mates so it makes codex scanning very annoying. Is there anyway to speed up the required scan time to instantly? Currently Helios has to like sync to a target then scan it but in that time is when everything either gets killed or runs off. Its so hard trying to get codex scanning done when you keep losing out on codex scans cause of other players. Please fix this or speed it up. Also is there anyway to do a --FIX-- on helios scanning mod to where it or codex scanning will scan objects and enemies at the same speed rate or allow you to multi-scan objects or enemies? I know helios doesnt get much love in the world of warframe. I do however like helios alot and would like to see some improvements or skins are sentinal parts added to the world of warframe. Show your love! Love Your Sentinal :D Link to comment Share on other sites More sharing options...
(PSN)AngelShur Posted July 22, 2016 Share Posted July 22, 2016 Hi, I've posted a similar feedback a while back, let's hope DE picks it up! :) Link to comment Share on other sites More sharing options...
(PSN)slayerserenity Posted July 23, 2016 Share Posted July 23, 2016 Yes. Hope DE make scanning faster cause Helios is not fun to bring on missions. Link to comment Share on other sites More sharing options...
(PSN)Rakiokon Posted July 23, 2016 Share Posted July 23, 2016 There's nothing wrong with Helios' scan time. It should go without saying, but make sure the precept mod is max rank, for faster scanning. Also, remove its attack precept, so it doesn't waste time attacking, as it cannot both attack and scan at the same time. Otherwise, pulling out a scanner, and scanning a target yourself is always much faster, anyway. Helios was never intended to surpass player scanning, but rather to simplify it, and make it less of a chore, by automating it, and allowing the player to collect scans without having to actively put forth the effort to do so. If Helios was better, in every way, than manually scanning a target, then manually scanning would become completely obsolete, and that's a poor balance decision. If you're having issues with other players killing your scan target before it's fully scanned, you can always play solo. Or, if you need team support, play with friends/clanmates. And, always remember to communicate. I know that a lot of pub players are #$&(%-nozzles, but a fair number of them are kind enough to allow other players to accomplish personal goals. Link to comment Share on other sites More sharing options...
(PSN)AngelShur Posted July 24, 2016 Share Posted July 24, 2016 4 hours ago, (PS4)Rakiokon said: There's nothing wrong with Helios' scan time. It should go without saying, but make sure the precept mod is max rank, for faster scanning. Also, remove its attack precept, so it doesn't waste time attacking, as it cannot both attack and scan at the same time. Otherwise, pulling out a scanner, and scanning a target yourself is always much faster, anyway. Helios was never intended to surpass player scanning, but rather to simplify it, and make it less of a chore, by automating it, and allowing the player to collect scans without having to actively put forth the effort to do so. If Helios was better, in every way, than manually scanning a target, then manually scanning would become completely obsolete, and that's a poor balance decision. If you're having issues with other players killing your scan target before it's fully scanned, you can always play solo. Or, if you need team support, play with friends/clanmates. And, always remember to communicate. I know that a lot of pub players are #$&(%-nozzles, but a fair number of them are kind enough to allow other players to accomplish personal goals. I must disagree with you on this. what you're saying can be compared to having a car kit that is deliberately build in such a way that your choice to use the car kit while driving is a matter of preference that should be made daily... which isn't, simply because of the safety aspects, you'll want to focus on the traffic. For players that have only a couple of targets to go in their codex scans, they make the choice (mostly) to scan with manual scanner. But for those players that are basically at less than 50% of their codex, it's more than logic to have the Helios equipt and scanning for them. Now scanning a Simaris target is seen as an extra luxury (you must first trap your target and such before scanning), but scanning for codex should be done swiftly with or without Helios. That shouldn't be a topic for discussion imo. Now, the manual scanner is already tweaked if I'm correct, so it's a matter of time before Helios' scanning time is also tweaked. Link to comment Share on other sites More sharing options...
(XBOX)Cephalon 7 Posted August 6, 2016 Author Share Posted August 6, 2016 Well as far as im concered the scanning is to slow. no matter what we say or think of it. its slow. needs to be reworked or upgraded. or speed up. tired of losing targets due to durp durps not noticing a target Link to comment Share on other sites More sharing options...
(PSN)denden182 Posted August 6, 2016 Share Posted August 6, 2016 11 hours ago, (XB1)Cephalon 7 said: Well as far as im concered the scanning is to slow. no matter what we say or think of it. its slow. needs to be reworked or upgraded. or speed up. tired of losing targets due to durp durps not noticing a target You could always solve that slow issue an scan your self i run with my helios an scanners an my loki just so i get double scans for the price of one i hate scanning targets ro but its the only thing i need to do in the game due to the lack of no new content Link to comment Share on other sites More sharing options...
(XBOX)Cephalon 7 Posted September 2, 2016 Author Share Posted September 2, 2016 well if you check the feedback post in the general forums youll see im not the only one who thinks this :) alot of people think scanning in general is annoying as hell already. Im just trying to help some of that issue get resolved Link to comment Share on other sites More sharing options...
(XBOX)Cephalon 7 Posted September 6, 2016 Author Share Posted September 6, 2016 I mean im a huge fan boy of helios. one of my fav sentinals because of deconstructor is op as hell. If u ever get around to using it i suggest trying it out for max dmg. you will be surprised how much more op it is then most of the other sentient attachments Link to comment Share on other sites More sharing options...
(XBOX)C0gnitive 0n3 Posted September 6, 2016 Share Posted September 6, 2016 16 minutes ago, (XB1)Cephalon 7 said: I mean im a huge fan boy of helios. one of my fav sentinals because of deconstructor is op as hell. If u ever get around to using it i suggest trying it out for max dmg. My 3-Forma Prime Sweeper would like to have a word with you: 843 total damage as well as a 2nd build with increased fire rate for CC that prevents Infested from venturing too close. Ahh-may-zzzzing. But I am with you on how S L O W it scans. I can't tell you if it scans slower that the "Looter" mod for the Carrier opens crates up. I really do believe that ALL Sentinels should be given some sort of speed buff. Link to comment Share on other sites More sharing options...
(XBOX)Cephalon 7 Posted September 12, 2016 Author Share Posted September 12, 2016 Yea theres times where ill be in the middle of scanning and either the enemy dies or runs off cause its to slow. gets annoying after awhile between the enemies dying and whatnot. damn the madness lol Link to comment Share on other sites More sharing options...
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