Adorabus Posted January 25, 2013 Share Posted January 25, 2013 (edited) It seems there is a very small cap on how much energy you can get per enemy now with the energy vampire ability. It's hardly even possible to make more energy than you spent to use the ability! .....WHY?! That was seriously the ONLY THING that made the warframe I bought worth playing!!! At least give a direct healing ability that doesn't take forever to activate! I feel useless now. :c And how about some patch notes to tell us when you break stuff like that? x.x Sorry, I normally don't get upset over something like this, but this really made me sad. Edited January 25, 2013 by PinkFoxi Link to comment Share on other sites More sharing options...
SilentM Posted January 25, 2013 Share Posted January 25, 2013 I don't really know anything about Trinity or what the devs have planned for her but I think she is more of a team/support warframe. Probably meant to be played behind everyone else away from the enemy which is why she has longer cast times. I'm assuming her abilities benefit everyone so even though you don't regain all of your energy from casting vampire/syphon your teammates will benefit from the free energy and healing provided by her. Link to comment Share on other sites More sharing options...
Adorabus Posted January 25, 2013 Author Share Posted January 25, 2013 Well the only time her abilities are useful is if there is a REALLY BIG enemy that doesn't die instantly. Otherwise, you have to say "Okay everyone! Don't shoot, let me mark a guy for you and then you kill them!". If you don't stop everyone first, they will just drop the enemy before your casting can even finish (which uses your energy anyway, and does nothing). Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted January 25, 2013 Share Posted January 25, 2013 It could lead to infinite energy IIRC which meant infinite heals which was easymode. There was a dev post explaining this. Link to comment Share on other sites More sharing options...
Adorabus Posted January 25, 2013 Author Share Posted January 25, 2013 I can understand them balancing this ability, but they should make the other abilities useful in the same update. Right now there is no point in this Warframe. Oh well, I almost unlocked a new one without using money this time! Link to comment Share on other sites More sharing options...
Katakuna Posted January 25, 2013 Share Posted January 25, 2013 I main Trinity, and after being an indestructable incarnation of Death with unlimited everything, it's nice to return to the reality that she probably wasn't meant to be played like that in the first place. Link to comment Share on other sites More sharing options...
Sev7n Posted January 25, 2013 Share Posted January 25, 2013 I can understand them balancing this ability, but they should make the other abilities useful in the same update. Right now there is no point in this Warframe. Oh well, I almost unlocked a new one without using money this time! Trinity is still a pretty usefull warframe and helps a bunch on bosses Link to comment Share on other sites More sharing options...
Zerenity Posted January 25, 2013 Share Posted January 25, 2013 Trinity is still a pretty usefull warframe and helps a bunch on bosses indeed in boss battles i have unlimited everything, when i use my gorgon... i spam WoL a few times till i only have enough energy for EV and cast that 5 shots later im full on energy. Link to comment Share on other sites More sharing options...
Adorabus Posted January 25, 2013 Author Share Posted January 25, 2013 Reducing it is okay, but having a super low cap is just lame for me. :c Doesn't matter I guess, I'll just pick another Warframe. It would just be nice if I could directly heal my friends, because that's why I pick medic in other games. It's hard to be a "support" class when you can't give direct support. x: Link to comment Share on other sites More sharing options...
Maeka Posted January 26, 2013 Share Posted January 26, 2013 Reducing it is okay, but having a super low cap is just lame for me. :c Doesn't matter I guess, I'll just pick another Warframe. It would just be nice if I could directly heal my friends, because that's why I pick medic in other games. It's hard to be a "support" class when you can't give direct support. x: Yeah I've always been a healer/support type gamer in other games. I would also love to see something like this implimented...where I can directly effect people in my party. I still love my Trinity though...but I am considering going with something else finally because I don't really find her abilities to be that useful anymore besides boss fights. Link to comment Share on other sites More sharing options...
V1RTU5 Posted January 26, 2013 Share Posted January 26, 2013 theres a "team medkit" that heals your team but it being an item is just down right cruel to trinity users because it makes your abilitys feal cheated. Link to comment Share on other sites More sharing options...
Kokurai Posted January 26, 2013 Share Posted January 26, 2013 alien swarm had a medic gun. boy that was fun to use Link to comment Share on other sites More sharing options...
baka111 Posted January 26, 2013 Share Posted January 26, 2013 What's the energy cap before and after the patch? Link to comment Share on other sites More sharing options...
JPSavage Posted January 27, 2013 Share Posted January 27, 2013 Interesting read. I may decide to build a different secondary frame instead of beating my brains out trying to get the last part from the Councillor. Link to comment Share on other sites More sharing options...
Katakuna Posted January 27, 2013 Share Posted January 27, 2013 What's the energy cap before and after the patch? Before: Infinite After: ~75 Link to comment Share on other sites More sharing options...
Meltina Posted January 27, 2013 Share Posted January 27, 2013 I really thing they nerfed the wrong part of the combo. Making the cap 75 hurts when the ability costs 50 to activate it. It does not help you have a slow animation to finish then hit the enemy before a party member kills it to get any energy back. I think they lowered the recovery per hit too i remember punches gave much more energy prepatch. The problem was with link being able to to have 100% uptime with the recovery. It may been a bit op but it felt awesome to sit infront of a bosses face punching him while keeping up vampire and link. Has anyone tested the new energy vampire with power duration mods? I haven't gotten a single one yet to check. With being unable to refresh the debuff early, the power duration mod may hurt the trinity by making the power last longer with the cap preventing the trinty from getting any more energy till it wears off to refresh the power. Link to comment Share on other sites More sharing options...
nzzero Posted January 27, 2013 Share Posted January 27, 2013 (edited) I am not happy with the trinity skills as well. it was fun before, even if only in few narrow circumstances.Now teammates dont even notice that i used a skill. Edited January 27, 2013 by nzzero Link to comment Share on other sites More sharing options...
Katakuna Posted January 27, 2013 Share Posted January 27, 2013 Has anyone tested the new energy vampire with power duration mods? I haven't gotten a single one yet to check. With being unable to refresh the debuff early, the power duration mod may hurt the trinity by making the power last longer with the cap preventing the trinty from getting any more energy till it wears off to refresh the power. I'm afraid I have noticed that. Power duration before was the best mod you could use on a Trinity, now it's less so, saved only slightly by link. Link to comment Share on other sites More sharing options...
Meltina Posted January 27, 2013 Share Posted January 27, 2013 Well considering you need 3 energy vampires to pay off a link. It looks like power duration gives you less link uptime over a long fight. Looks like its time to see how much armor i can stack and see if i can have well of life be enough to face tank the boss. Now if only if hades could drop some good mods. Link to comment Share on other sites More sharing options...
baka111 Posted January 27, 2013 Share Posted January 27, 2013 (edited) Could the energy vamp cap be canceled out by casting it again? This is very discouraging to read right after crafting a Trinity armor. Don't tell me there will be a well of life cap in the future as well. Edited January 27, 2013 by baka111 Link to comment Share on other sites More sharing options...
GlamourChariot Posted January 28, 2013 Share Posted January 28, 2013 Trinity was already one of the most situational frames around, this almost turns her into pr0mode with near useless abilities. Also wow, go back to BL:R. Gosh. Link to comment Share on other sites More sharing options...
kulabear Posted January 28, 2013 Share Posted January 28, 2013 Sigh this makes me sad. It's honestly the only frame I like atm. Link to comment Share on other sites More sharing options...
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