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Kela de Thaym, race condition


Ext3h
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When you cause Kela to flee during the 1st or 2nd round, while she is currently in progress of jumping from the center to the wall, rockets are being launched from the sides of the arena IN ADDITION to the orbital strike. The rockets are launched from the spots where Kela would have been if she hadn't fled.

Causing her to flee should have aborted the rocket barrage sequence, but apparently that script continues to run, and the abort trigger isn't working until Kela has actually reached the wall.

Edited by Ext3h
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