Tzeeneth Posted June 24, 2013 Share Posted June 24, 2013 Heyho, didn't know where else to put this, so General it is. ;) I just wanted to ask: What do you think about a cooperation with martial artists or "Dojos"? Most of my (offline) free time is spent in dojos all around Germany or Europe and many people train to fight like a tenno. Well, I'm unable to wall run in real life, but the katana is no problem at all. Many friends also put their time in training and becoming better every day. And all these would support Warframe with loads of knowledge and videos, animation, and maybe with free "propaganda". ;) Link to comment Share on other sites More sharing options...
crow-k Posted June 24, 2013 Share Posted June 24, 2013 huh? Fight like tenno? Link to comment Share on other sites More sharing options...
Tzeeneth Posted June 24, 2013 Author Share Posted June 24, 2013 Hehe, coincidence! ;) The fighting style in Warframe is more or less free style, and many people I know show the same skills as the (normal+ charge) melee animation. :D Not the Wall-Running though. :P Link to comment Share on other sites More sharing options...
crow-k Posted June 24, 2013 Share Posted June 24, 2013 ah, makes a bit more sense. good luck with that. also, parkour. Link to comment Share on other sites More sharing options...
LeAtlas Posted June 24, 2013 Share Posted June 24, 2013 If only i can parkour like tennos :C thanks for reminding what a sad little panda i am :C Link to comment Share on other sites More sharing options...
squaresphere Posted June 24, 2013 Share Posted June 24, 2013 I think it would be awesome if some fan made a "parkor run" video that mirror a run in WF... but seeing as how most of the WF wall running is impossible in reality there would probably need some visual fx work. as far as partnering with studio/groups/dojo to get more motion capture work done... I'm mixed on it. DE seems like their have their own system/contractors in place to get that stuff done. Also, outside groups tend to want "their vision" of how things should look and not necessarily what the devs want. Link to comment Share on other sites More sharing options...
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